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Call of Duty: Modern Warfare 3

For the third chapter of the Modern Warfare series, SPOV built on the technical art style developed in Modern Warfare 1 & 2, visualising the unfolding narrative of global conflict through the eyes of both a high tech global communications network and a close-knit, agile “guerilla” team.

Client: Activision / Sledgehammer / Infinity Ward

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Strategic information was displayed via electronic visualisations and satellite projections, whereas the team on the ground had to build their intelligence info on a wall, using maps, photographs and handwritten notes, replicating methods special ops teams use when in the field.

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